Cup and Shaker
Lofting
Lofting was used on the Salt shaker. I used the NURB Primitive Circle to create a circular curve. Then selecting a vertex every 3 vertices's, I scaled them inwards. I then duplicated the curve making a total of 4 curves, this is crucial to the making of the lofted surface. Once the curves were placed were they needed to be I created another circle and put it above all of the other curves. I then selected the 5 curves from top to bottom and lofted a surface over all of the curves using loft reset, loft.
Revolving
Revolving was the use of the NURBS curves and surfaces. I used the control vertices's and the revolved NURBS surfaces to make a profile curve of the cup. I then used the revolve surface tool to create a 3D shape based on the revolved curve. This makes the shape of the cup and by manipulating the profile curves vertices's, I could change the width, height, and length of the cup.
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